Friday, 5 August 2016

Puzzle Game in java

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import java.awt.Image;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.awt.image.CropImageFilter;
import java.awt.image.FilteredImageSource;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.imageio.ImageIO;
import javax.swing.AbstractAction;
import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JPanel;

class MyButton extends JButton {

    private boolean isLastButton;

    public MyButton() {

        super();

        initUI();
    }

    public MyButton(Image image) {

        super(new ImageIcon(image));

        initUI();
    }

    private void initUI() {

        isLastButton = false;
        BorderFactory.createLineBorder(Color.gray);

        addMouseListener(new MouseAdapter() {

         
            public void mouseEntered(MouseEvent e) {
                setBorder(BorderFactory.createLineBorder(Color.yellow));
            }

            @Override
            public void mouseExited(MouseEvent e) {
                setBorder(BorderFactory.createLineBorder(Color.gray));
            }
        });
    }

    public void setLastButton() {
     
        isLastButton = true;
    }

    public boolean isLastButton() {

        return isLastButton;
    }
}

class PuzzleEx extends JFrame {

    private JPanel panel;
    private BufferedImage source;
    private ArrayList<MyButton> buttons;

    ArrayList<Point> solution = new ArrayList();

    private Image image;
    private MyButton lastButton;
    private int width, height;
    private final int DESIRED_WIDTH = 300;
    private BufferedImage resized;

    public PuzzleEx() {

        initUI();
    }

    private void initUI() {

        solution.add(new Point(0, 0));
        solution.add(new Point(0, 1));
        solution.add(new Point(0, 2));
        solution.add(new Point(1, 0));
        solution.add(new Point(1, 1));
        solution.add(new Point(1, 2));
        solution.add(new Point(2, 0));
        solution.add(new Point(2, 1));
        solution.add(new Point(2, 2));
        solution.add(new Point(3, 0));
        solution.add(new Point(3, 1));
        solution.add(new Point(3, 2));

        buttons = new ArrayList();

        panel = new JPanel();
        panel.setBorder(BorderFactory.createLineBorder(Color.gray));
        panel.setLayout(new GridLayout(4, 3, 0, 0));

        try {
            source = loadImage();
            int h = getNewHeight(source.getWidth(), source.getHeight());
            resized = resizeImage(source, DESIRED_WIDTH, h,
                    BufferedImage.TYPE_INT_ARGB);

        } catch (IOException ex) {
            Logger.getLogger(PuzzleEx.class.getName()).log(
                    Level.SEVERE, null, ex);
        }

        width = resized.getWidth(null);
        height = resized.getHeight(null);

        add(panel, BorderLayout.CENTER);

        for (int i = 0; i < 4; i++) {

            for (int j = 0; j < 3; j++) {

                image = createImage(new FilteredImageSource(resized.getSource(),
                        new CropImageFilter(j * width / 3, i * height / 4,
                                (width / 3), height / 4)));
                MyButton button = new MyButton(image);
                button.putClientProperty("position", new Point(i, j));

                if (i == 3 && j == 2) {
                    lastButton = new MyButton();
                    lastButton.setBorderPainted(false);
                    lastButton.setContentAreaFilled(false);
                    lastButton.setLastButton();
                    lastButton.putClientProperty("position", new Point(i, j));
                } else {
                    buttons.add(button);
                }
            }
        }

        Collections.shuffle(buttons);
        buttons.add(lastButton);

        for (int i = 0; i < 12; i++) {

            MyButton btn = buttons.get(i);
            panel.add(btn);
            btn.setBorder(BorderFactory.createLineBorder(Color.gray));
            btn.addActionListener(new ClickAction());
        }

        pack();
        setTitle("Puzzle");
        setResizable(false);
        setLocationRelativeTo(null);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    }

    private int getNewHeight(int w, int h) {

        double ratio = DESIRED_WIDTH / (double) w;
        int newHeight = (int) (h * ratio);
        return newHeight;
    }

    private BufferedImage loadImage() throws IOException {

        BufferedImage bimg = ImageIO.read(new File("kung.jpg"));

        return bimg;
    }

    private BufferedImage resizeImage(BufferedImage originalImage, int width,
            int height, int type) throws IOException {

        BufferedImage resizedImage = new BufferedImage(width, height, type);
        Graphics2D g = resizedImage.createGraphics();
        g.drawImage(originalImage, 0, 0, width, height, null);
        g.dispose();

        return resizedImage;
    }

    private class ClickAction extends AbstractAction {

     
        public void actionPerformed(ActionEvent e) {

            checkButton(e);
            checkSolution();
        }

        private void checkButton(ActionEvent e) {

            int lidx = 0;
            for (MyButton button : buttons) {
                if (button.isLastButton()) {
                    lidx = buttons.indexOf(button);
                }
            }

            JButton button = (JButton) e.getSource();
            int bidx = buttons.indexOf(button);

            if ((bidx - 1 == lidx) || (bidx + 1 == lidx)
                    || (bidx - 3 == lidx) || (bidx + 3 == lidx)) {
                Collections.swap(buttons, bidx, lidx);
                updateButtons();
            }
        }

        private void updateButtons() {

            panel.removeAll();

            for (JComponent btn : buttons) {

                panel.add(btn);
            }

            panel.validate();
        }
    }

    private void checkSolution() {

        ArrayList<Point> current = new ArrayList();

        for (JComponent btn : buttons) {
            current.add((Point) btn.getClientProperty("position"));
        }

        if (compareList(solution, current)) {
            JOptionPane.showMessageDialog(panel, "Finished",
                    "Congratulation", JOptionPane.INFORMATION_MESSAGE);
        }
    }

    public static boolean compareList(List ls1, List ls2) {
        return ls1.toString().contentEquals(ls2.toString());
    }

    public static void main(String[] args) {

        EventQueue.invokeLater(new Runnable() {

         
            public void run() {
                PuzzleEx puzzle = new PuzzleEx();
                puzzle.setVisible(true);
            }
        });
    }
}


Snake Game in Java

 // Board.java --------------------------------------------------------------- 1
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;

import javax.swing.ImageIcon;
import javax.swing.JPanel;
import javax.swing.Timer;

public class Board extends JPanel implements ActionListener {

    private final int B_WIDTH = 300;
    private final int B_HEIGHT = 300;
    private final int DOT_SIZE = 10;
    private final int ALL_DOTS = 900;
    private final int RAND_POS = 29;
    private final int DELAY = 140;

    private final int x[] = new int[ALL_DOTS];
    private final int y[] = new int[ALL_DOTS];

    private int dots;
    private int apple_x;
    private int apple_y;

    private boolean leftDirection = false;
    private boolean rightDirection = true;
    private boolean upDirection = false;
    private boolean downDirection = false;
    private boolean inGame = true;

    private Timer timer;
    private Image ball;
    private Image apple;
    private Image head;

    public Board() {

        addKeyListener(new TAdapter());
        setBackground(Color.black);
        setFocusable(true);

        setPreferredSize(new Dimension(B_WIDTH, B_HEIGHT));
        loadImages();
        initGame();
    }

    private void loadImages() {

        ImageIcon iid = new ImageIcon("dot.png");
        ball = iid.getImage();

        ImageIcon iia = new ImageIcon("apple.png");
        apple = iia.getImage();

        ImageIcon iih = new ImageIcon("head.png");
        head = iih.getImage();
    }

    private void initGame() {

        dots = 3;

        for (int z = 0; z < dots; z++) {
            x[z] = 50 - z * 10;
            y[z] = 50;
        }

        locateApple();

        timer = new Timer(DELAY, this);
        timer.start();
    }

   
    public void paintComponent(Graphics g) {
        super.paintComponent(g);

        doDrawing(g);
    }
   
    private void doDrawing(Graphics g) {
       
        if (inGame) {

            g.drawImage(apple, apple_x, apple_y, this);

            for (int z = 0; z < dots; z++) {
                if (z == 0) {
                    g.drawImage(head, x[z], y[z], this);
                } else {
                    g.drawImage(ball, x[z], y[z], this);
                }
            }

            Toolkit.getDefaultToolkit().sync();

        } else {

            gameOver(g);
        }       
    }

    private void gameOver(Graphics g) {
       
        String msg = "Game Over";
        Font small = new Font("Helvetica", Font.BOLD, 14);
        FontMetrics metr = getFontMetrics(small);

        g.setColor(Color.white);
        g.setFont(small);
        g.drawString(msg, (B_WIDTH - metr.stringWidth(msg)) / 2, B_HEIGHT / 2);
    }

    private void checkApple() {

        if ((x[0] == apple_x) && (y[0] == apple_y)) {

            dots++;
            locateApple();
        }
    }

    private void move() {

        for (int z = dots; z > 0; z--) {
            x[z] = x[(z - 1)];
            y[z] = y[(z - 1)];
        }

        if (leftDirection) {
            x[0] -= DOT_SIZE;
        }

        if (rightDirection) {
            x[0] += DOT_SIZE;
        }

        if (upDirection) {
            y[0] -= DOT_SIZE;
        }

        if (downDirection) {
            y[0] += DOT_SIZE;
        }
    }

    private void checkCollision() {

        for (int z = dots; z > 0; z--) {

            if ((z > 4) && (x[0] == x[z]) && (y[0] == y[z])) {
                inGame = false;
            }
        }

        if (y[0] >= B_HEIGHT) {
            inGame = false;
        }

        if (y[0] < 0) {
            inGame = false;
        }

        if (x[0] >= B_WIDTH) {
            inGame = false;
        }

        if (x[0] < 0) {
            inGame = false;
        }
       
        if(!inGame) {
            timer.stop();
        }
    }

    private void locateApple() {

        int r = (int) (Math.random() * RAND_POS);
        apple_x = ((r * DOT_SIZE));

        r = (int) (Math.random() * RAND_POS);
        apple_y = ((r * DOT_SIZE));
    }

   
    public void actionPerformed(ActionEvent e) {

        if (inGame) {

            checkApple();
            checkCollision();
            move();
        }

        repaint();
    }

    private class TAdapter extends KeyAdapter {

        @Override
        public void keyPressed(KeyEvent e) {

            int key = e.getKeyCode();

            if ((key == KeyEvent.VK_LEFT) && (!rightDirection)) {
                leftDirection = true;
                upDirection = false;
                downDirection = false;
            }

            if ((key == KeyEvent.VK_RIGHT) && (!leftDirection)) {
                rightDirection = true;
                upDirection = false;
                downDirection = false;
            }

            if ((key == KeyEvent.VK_UP) && (!downDirection)) {
                upDirection = true;
                rightDirection = false;
                leftDirection = false;
            }

            if ((key == KeyEvent.VK_DOWN) && (!upDirection)) {
                downDirection = true;
                rightDirection = false;
                leftDirection = false;
            }
        }
    }
}

// Snake.java  ---------------------------------------------------------------------------2
import java.awt.EventQueue;
import javax.swing.JFrame;

public class Snake extends JFrame {

    public Snake() {

        add(new Board());
       
        setResizable(false);
        pack();
       
        setTitle("Snake");
        setLocationRelativeTo(null);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    }
   

    public static void main(String[] args) {
       
        EventQueue.invokeLater(new Runnable() {
                      public void run() {               
                JFrame ex = new Snake();
                ex.setVisible(true);               
            }
        });
    }
}


OUTPUT:-