import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class DeckOfCards extends JFrame
{
private Card deck[];
private int currentCard;
private JButton dealButton, shuffleButton;
private JTextField displayCard;
private JLabel status;
public DeckOfCards()
{
super( "Card Dealing Program" );
String faces[] = { "Ace", "Deuce", "Three", "Four",
"Five", "Six", "Seven", "Eight", "Nine", "Ten", "Jack", "Queen", "King" };
String suits[] = { "Hearts", "Diamonds", "Clubs", "Spades" };
deck = new Card[ 52 ];
currentCard = -1;
for ( int i = 0; i < deck.length; i++ )
deck[ i ] = new Card( faces[ i % 13 ], suits[ i / 13 ] );
Container c = getContentPane();
c.setLayout( new FlowLayout() );
dealButton = new JButton( "Deal card" );
dealButton.addActionListener( new ActionListener()
{
public void actionPerformed( ActionEvent e )
{
Card dealt = dealCard();
if ( dealt != null )
{
displayCard.setText( dealt.toString() );
status.setText( "Card #: " + currentCard );
}
else
{
displayCard.setText( "NO MORE CARDS TO DEAL" );
status.setText( "Shuffle cards to continue" );
}
}
} );
c.add( dealButton );
shuffleButton = new JButton( "Shuffle cards" );
shuffleButton.addActionListener( new ActionListener()
{
public void actionPerformed( ActionEvent e )
{
displayCard.setText( "SHUFFLING ..." );
shuffle();
displayCard.setText( "DECK IS SHUFFLED" );
}
});
c.add( shuffleButton );
displayCard = new JTextField( 20 );
displayCard.setEditable( false );
c.add( displayCard );
status = new JLabel();
c.add( status );
setSize( 275, 120 ); // set the window size
show(); // show the window
}
public void shuffle()
{
currentCard = -1;
for ( int i = 0; i < deck.length; i++ )
{
int j = ( int ) ( Math.random() * 52 );
Card temp = deck[ i ]; // swap
deck[ i ] = deck[ j ]; // the
deck[ j ] = temp; // cards
}
dealButton.setEnabled( true );
}
public Card dealCard()
{
if ( ++currentCard < deck.length )
return deck[ currentCard ];
else
{
dealButton.setEnabled( false );
return null;
}
}
public static void main( String args[] )
{
DeckOfCards app = new DeckOfCards();
app.addWindowListener( new WindowAdapter()
{
public void windowClosing( WindowEvent e )
{
System.exit( 0 );
}
} );
}
}
class Card
{
private String face;
private String suit;
public Card( String f, String s )
{
face = f;
suit = s;
}
public String toString()
{
return face + " of " + suit;
}
}
import java.awt.*;
import java.awt.event.*;
public class DeckOfCards extends JFrame
{
private Card deck[];
private int currentCard;
private JButton dealButton, shuffleButton;
private JTextField displayCard;
private JLabel status;
public DeckOfCards()
{
super( "Card Dealing Program" );
String faces[] = { "Ace", "Deuce", "Three", "Four",
"Five", "Six", "Seven", "Eight", "Nine", "Ten", "Jack", "Queen", "King" };
String suits[] = { "Hearts", "Diamonds", "Clubs", "Spades" };
deck = new Card[ 52 ];
currentCard = -1;
for ( int i = 0; i < deck.length; i++ )
deck[ i ] = new Card( faces[ i % 13 ], suits[ i / 13 ] );
Container c = getContentPane();
c.setLayout( new FlowLayout() );
dealButton = new JButton( "Deal card" );
dealButton.addActionListener( new ActionListener()
{
public void actionPerformed( ActionEvent e )
{
Card dealt = dealCard();
if ( dealt != null )
{
displayCard.setText( dealt.toString() );
status.setText( "Card #: " + currentCard );
}
else
{
displayCard.setText( "NO MORE CARDS TO DEAL" );
status.setText( "Shuffle cards to continue" );
}
}
} );
c.add( dealButton );
shuffleButton = new JButton( "Shuffle cards" );
shuffleButton.addActionListener( new ActionListener()
{
public void actionPerformed( ActionEvent e )
{
displayCard.setText( "SHUFFLING ..." );
shuffle();
displayCard.setText( "DECK IS SHUFFLED" );
}
});
c.add( shuffleButton );
displayCard = new JTextField( 20 );
displayCard.setEditable( false );
c.add( displayCard );
status = new JLabel();
c.add( status );
setSize( 275, 120 ); // set the window size
show(); // show the window
}
public void shuffle()
{
currentCard = -1;
for ( int i = 0; i < deck.length; i++ )
{
int j = ( int ) ( Math.random() * 52 );
Card temp = deck[ i ]; // swap
deck[ i ] = deck[ j ]; // the
deck[ j ] = temp; // cards
}
dealButton.setEnabled( true );
}
public Card dealCard()
{
if ( ++currentCard < deck.length )
return deck[ currentCard ];
else
{
dealButton.setEnabled( false );
return null;
}
}
public static void main( String args[] )
{
DeckOfCards app = new DeckOfCards();
app.addWindowListener( new WindowAdapter()
{
public void windowClosing( WindowEvent e )
{
System.exit( 0 );
}
} );
}
}
class Card
{
private String face;
private String suit;
public Card( String f, String s )
{
face = f;
suit = s;
}
public String toString()
{
return face + " of " + suit;
}
}