Wednesday, 8 August 2018

TYPE CASTING



The process of converting one data type to another is called type casting
Examples:
int m=50;
byte n=(byte)m;
long count=(long) m;
class Typecasting
{
public static void main(String args[])
{
System.out.println("variales created");
char c='x';
byte b=50;
short s=1996;
int i=123456789;
long l=1234567654321L;
float f1=3.142F;
float f2=1.2e-5F;
double d2=0.000000987;
System.out.println(" c="+c);
System.out.println(" b ="+b);
System.out.println(" s= "+s);
System.out.println(" i="+i);
System.out.println(" l="+l);
System.out.println(" f1= "+f1);
System.out.println(" f2="+f2);
System.out.println("d2 ="+d2);
System.out.println(" ");
System.out.println(" Types converted");
short s1=(short)b;
short s2=(short)i;
float n1=(float)l;
int m1=(int)f1;
System.out.println(" (short)b ="+s1);
System.out.println(" (short)i ="+s2);
System.out.println(" (float)l= "+n1);
System.out.println(" (int)f1= - "+m1);
}
}
Note : floating point constants have a default type of double
For example when we want to declare a float variable and initializing it to constant
float x=7.56;
This will give “incompatible type for declaration. Explicit cast needed to convert double to
float.”
This should be written as

float x=7.56F

VARIABLES



A variable is a basic unit of storage, which represents memory location in which value can be
stored.
Rules for variables:
1. They must not begin with a digit
2. It should not be a keyword
3. White space is not allowed
4. Variable names can be of any length

DECLARATION OF VARIABLES
Before using any variable, it must first be declared. A variable declaration specifies the
datatype, the variable name, and optionally the default value for the variable.
Syntax: datatype identifier {=default value}
Ex: byte b;
int age, enrolno
boolean male

GIVING VALUES TO VARIABLES
Once you have declared the type of a variable, you can initialize it with some value.
Syntax: variable name=some value
Ex: int year=20;

SCOPE OF VARIABLES
Java actually has three kinds of variables
Instance variables
Class variables
Local variables
Instance variables are created when the objects are instantiated and therefore they are
associated with the objects. They take different values for each object. Class variables are
similar to instance variables, except their values apply to all the instances of a class rather
than having different values for each object. Local variables are declared and used inside
methods.

Variables :
Variables are also the key to creating programs that can perform calculations.
Type of Variables :
1. class variable
2. Instance variable
3. Local variable
4. Final variable
5. shadowing variable

Class Variable :
A class variable is a variable that any method in a class can access, including static
methods such as main.
When declaring a class variable you have two basic rules to follow:
1. You must place the declarations within the body of the class, but not within any of
the class method.
2. You must include the word static in the declaration. The word static comes before the
variable type.
E.g.: public class helloapp {
static string hellomessage;
public static void main(String[] args) {
hellomessage = “Helloworld!”;
System.out.println(“hellomessage”);
}
}

Instance variable :
An instance variable is similar to a class variable, but doesn’t specify The word static in its
declaration.
• Instance variables are associated with instances of classes.
E.g.:
public class helloapp {
string hellomessage;
public static void main(String[] args) {
hellomessage = “Helloworld!”;
System.out.println(“hellomessage”);
}
}
Error :
Cannot make a static reference to the non-static field hellomessage

Local variable :
A local variable is a variable that’s declared within the body of a method.
• You don’t specify “static” on a declaration for a local variable.
• local variables are not given initial default values. The compiler checks to make sure
that you have assigned a value before you use a local variable.

Final variable (Constants) :
• A final variable, also called a constant.
• It is a variable whose value you can’t change once it’s been initialized.
Final variables are class or instance variables
Shadowing variables :
A shadowing variable is a variable that would otherwise be accessible, but is temporarily
made unavailable because a variable with the same name has been declared in a more
immediate scope.
Scope :
The scope of a variable refers to which parts of a class the variable exists in.

*SYMBOLIC CONSTANTS
symbolic constants are used like macros in C and C++
symbolic names take the same form as variable names. But, they are written in capitals to
visually distinguish them from normal variables. After declaration of symbolic constants they
should not be assigned to any other within the program by using an assignment statement.
A constant can be declared as follows:
Examples:
final int STRENGTH = 100;
final int PASS_MARK = 50;
final float PI = 3.14159;

DATA TYPES



A Data type is the type of data that can be stored into the variable. A description on a variable
that determines what kind of information you can enter in the variable.
There are seven primitive data types, which are supported by Java language programming. A
primitive data type is a data type, which is predefined in Java. Following are the eight
The term “ Data Type” refers to the type of data that can be stored in a variable.
Java is sometimes called a “ strongly typed ” language.
Java has two types of data types.
1. Primitive data types.
2. Reference data types.

Primitive data types:
Primitive data types are the data types that are defined by the language Itself.
The memory location associated with a primitive types variables contains the actual value of
the variable.It is also called as Value types.

Java’s Primitive Types
Type Explanation
int A 32-bit (4-byte) integer value
short A 16-bit (2-byte) integer value
long A 64-bit (8-byte) integer value
byte An 8-bit (1-byte) integer value
float A 32-bit (4-byte) floating-point value
double A 64-bit (8-byte) floating-point value
char A 16-bit character using the Unicode encoding scheme
boolean A true or false value

primitive data types:
int
It is a 32-bit signed two's complement integer data type. It ranges from -2,147,483,648 to
2,147,483,647. This data type is used for integer values. However for wider range of values
use long.

byte
The byte data type is an 8-bit signed two's complement integer. It ranges from -128 to127
(inclusive). We can save memory in large arrays using byte. We can also use byte instead of
int to increase the limit of the code.

short
The short data type is a 16-bit signed two's complement integer. It ranges from -32,768 to
32,767. short is used to save memory in large arrays.

long
The long data type is a 64-bit signed two's complement integer. It ranges from -
9,223,372,036,854,775,808 to 9,223,372,036,854,775,807. Use this data type with larger
range of values.

float
The float data type is a single-precision 32-bit IEEE 754 floating point. It ranges from
1.40129846432481707e-45 to 3.40282346638528860e+38 (positive or negative). Use a float
(instead of double) to save memory in large arrays. We do not use this data type for the exact
values such as currency. For that we have to use java.math.BigDecimal class.

double
This data type is a double-precision 64-bit IEEE 754 floating point. It ranges from
4.94065645841246544e-324d to 1.79769313486231570e+308d (positive or negative). This
data type is generally the default choice for decimal values.

boolean
The boolean data type is 1-bit and has only two values: true and false. We use this data type
for conditional statements. true and false are not the same as True and False. They are defined
constants of the language.
char
The char data type is a single 16-bit, unsigned Unicode character. It ranges from 0 to 65,535.
They are not same as ints, shorts etc.
/* Program on Datatypes */
class datatypes
{
public static void main(String []args)
{
int a=457647657;
byte b=12;
short c=435;
long d=345;
float g=3.5f;
double f=345.6;
char k='a';
boolean h=false;
System.out.println("Integer="+a);
System.out.println("Byte="+b);
System.out.println("Short="+c);
System.out.println("Long="+d);
System.out.println("Float="+g);
System.out.println("Double="+f);
System.out.println("Character="+k);
if(h==true)
System.out.println("Boolean value is true");
else
System.out.println("Boolean value is false");
}
}
Output:
E:\sysvol>javac datatypes.java
E:\sysvol>java datatypes
Integer=457647657
Byte=12
Short=435
Long=345
Float=3.5
Double=345.6
Character=a
Boolean value is false
Reference data types :
Reference types are types that are defined by the language java API rather than by the
language itself.
• The memory location associated with a reference tpes variable contains an address
(called pointer) that indicates the memory location of the actual object.

CONSTANTS



Constants are the fixed values that do not change during the execution of a program. Java
supports several types of constants.

Integer Constant
An integer constant refer to a sequence of digits. There are 3 types namely:
Decimal Integer ex:123 -321 0 654321
octal Integer ex:037 0 0435 0551
hexadecimal integer ex:0X2 0X9F 0Xbcd 0x


COMMAND LINE ARGUMENTS



Command Line arguments are parameters that are supplied to the application program at the
time of invoking it for execution.
/* Program to find the average of 3 numbers */
class average
{
public static void main(String []args)
{
int s1=Integer.parseInt(args[0]);
int s2=Integer.parseInt(args[1]);
int s3=Integer.parseInt(args[2]);
int total=s1+s2+s3;
double avg=total/4;
System.out.println(s1);
System.out.println(s2);
System.out.println(s3);
System.out.println("Total= " +total);
System.out.println("Average="+avg);
}
}
Output:
E:\javaprograms>javac average.java
E:\javaprograms>java average 50 60 70
50
60
70
Total= 180
Average=45.0